Esports

Vince Joins Brawl Stars as Mythic

2 сентября, 2026 6 min read
Vince Joins Brawl Stars as Mythic

Vince is the new Mythic Damage Dealer introduced for Brawl Stars, with a kit that connects coffee attacks, Caterpillars and Moths. The Creepy Cafe caretaker has been tending both the espresso machine and his many-legged friends for a while, much to his customers’ dismay. He moves slowly around the cafe because he is careful not to step on the bugs he values. That character description is not separate from the gameplay outline.

Vince’s defining Trait makes Caterpillars periodically spawn near him, placing his creature collection directly alongside his damage-focused role. The arrival is built around a simple but specific identity. Coffee is not only part of Vince’s setting: it is part of the action that changes the creatures around him. Caterpillars can become Moths for his collection, while his attacks and Super each have their own named purpose. The official outline therefore presents Vince as a Brawler whose theme, Trait and damage tools are designed to sit in the same package rather than as unrelated features.

Vince’s basic attack is ESPRESSO SHOT. He serves up a fresh cup of coffee that deals damage, supplying the direct offensive action at the center of his Damage Dealer classification. The attack also has a second confirmed use when Caterpillars are nearby. Hitting a Caterpillar with a coffee attack turns it into a Moth for Vince’s collection. Walking over a Caterpillar produces that same conversion, so the collection rule recognizes two different actions without changing the outcome. That distinction makes the creature mechanic easy to track from the release notes.

Caterpillars are the creatures that periodically appear near Vince. Moths are the creatures added to his collection after a conversion. The wording does not describe them as interchangeable names for one resource; it describes a Caterpillar becoming a Moth for Vince. This gives the mechanic a clear sequence: a Caterpillar spawns, Vince either hits it with a coffee attack or walks over it, and the resulting Moth enters the collection. There is also a stated cost attached to that collection. When Vince is defeated, he loses 50% of it. The rule gives the collection a consequence beyond merely recording conversions. It is a confirmed part of the Trait, alongside the periodic nearby Caterpillar spawns and the two ways of turning those Caterpillars into Moths. For readers looking for the exact collection explanation, the important point is that the loss applies to Vince’s collection after defeat, while the conversion itself is triggered by either a coffee hit or movement over a Caterpillar.

Vince throws an explosive cappuccino

How Vince’s damage kit connects

BARISTA BARRAGE is Vince’s Super, and it provides the named connection between his direct damage and a debuff. The Super shoots a single projectile that inflicts a Caterpillar debuff. An opponent carrying that debuff takes bonus damage when hit by Main Attacks. The release-note wording identifies the affected attacks as Main Attacks, making the relationship precise rather than leaving it as a general damage increase. In practical terms, the documented sequence is contained within the ability descriptions themselves. BARISTA BARRAGE first applies the Caterpillar debuff through its single projectile.

Vince’s Main Attacks then receive the bonus-damage benefit when they hit an opponent with that debuff. ESPRESSO SHOT remains the named Attack that deals damage, while the Super supplies the condition that changes how Main Attacks affect the debuffed opponent. This is the key reader-value detail in Vince’s release information because it separates two parts of his kit that could otherwise sound similar. The Caterpillars that spawn near Vince are part of the collection Trait, and the Caterpillar debuff is an effect inflicted by BARISTA BARRAGE. Both use the Caterpillar name, but the official descriptions assign them different jobs. One supports the conversion into Moths for Vince’s collection; the other marks an opponent so Main Attacks deal bonus damage. The result is a focused damage design without requiring any unstated numbers or extra conditions. The Super is a single-projectile debuff tool, and the Main Attack bonus is specifically tied to hitting an opponent who has that debuff. That is the complete confirmed offensive interaction supplied for Vince’s Attack and Super.

The collection system continues to define the language used across Vince’s loadout. His Trait establishes where Caterpillars come from and how they can be converted. His Attack gives one route for that conversion because a coffee attack can hit a Caterpillar, while walking over one gives the other route. The conversion result is always described as a Moth for Vince’s collection, which keeps the coffee-and-bug identity present in both movement around the map and use of the basic attack. The release information also makes room for named options outside the Attack and Super.

Those options are useful as a compact reference because they divide Vince’s additional tools into Gadgets, Star Powers and Prestige titles. The Gadget entries below are kept together because both are active named options, while the table records the separate Star Power effects and the listed titles. This organization avoids treating every item as another version of the same mechanic. Two distinct reader checks are supported by the material. First, the earlier ability explanation identifies exactly how the Caterpillar debuff leads to bonus Main Attack damage. Second, the reference entries below preserve the confirmed Gadget effects, Star Power effects, healing value and Prestige titles in one place.

The first check clarifies the core combat interaction; the second keeps the surrounding progression and utility details visible without adding claims about performance, matchups or future changes. Vince’s supporting options still follow the character’s established vocabulary. Coffee, Caterpillars and Moths remain the terms used by the release notes, but each named item has its own stated effect. The reference format matters here: it lets readers distinguish an area-damage Gadget from a Caterpillar-conversion Gadget, then separate those from the Star Powers and titles recorded in the table.

Gadgets and progression options

The two Gadgets are the loadout entries that receive their own concise effect descriptions. One is centered on an explosive cappuccino and area damage, while the other converts nearby Caterpillars and awards an additional Moth for each one collected. They are listed separately below so their confirmed functions can be checked without blending them into Vince’s Attack, Super or Trait. The table has a different job. It records the two Star Powers and the two supplied Prestige titles. One Star Power concerns nearby Caterpillars moving toward Vince; the other attaches a stated heal to the Caterpillar-to-Moth conversion. The titles are progression labels rather than combat effects, so they belong in the same reference view without being presented as ability mechanics.

  • HOT COFFEE: Vince throws an explosive cappuccino that deals area damage.
  • METAMOTHOSIS: Vince turns all nearby Caterpillars into Moths and gains an additional Moth for each collected.
Vince transforms caterpillars into moths
Vince feature Confirmed effect or title
BUG BANDAGE Star Power Turning a Caterpillar into a Moth heals Vince for 1200.
COME TO PAPA Star Power Nearby Caterpillars crawl toward Vince.
Prestige 1 Title Creepy
Prestige 3 Title Buggin’ Out

Vince’s central news development is a new Mythic Damage Dealer whose official design gives equal importance to a direct damage kit and a collection rule with a defeat penalty. The release notes establish a coherent Creepy Cafe identity through the espresso machine, many-legged friends, coffee attack and Moth collection, while still defining the combat link with a precise debuff condition. That combination is the supported final takeaway: Vince’s theme is carried by named mechanics, not by visual flavor alone.

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